Description:Gravity Multiplier Factor. 1 is normal gravity. 2 is double strength gravity. Negative values will repel instead of attract.
Default Value: 1.00 Minimum Value: -10.00 Maximum Value: 10.00
Notes:
This does not affect ships or orbital behavior of objects.
As a gravity value of 0.00 stops the effect of gravity, Black Holes can be observed up close easily. However, contacting them directly will still result in destruction of the object.
Life Build Time Factor:
Description:Life Build Time Multiplier Factor. 1 is normal build time. 0 is no build times (instant).
Default Value: 1.00 Minimum Value: 0.00 Maximum Value: 2.00
Ships Speed Factor:
Description:Ship Speed Factor. 1 is normal speed. 2 is double speed.
Default Value: 1.00 Minimum Value: 0.50 Maximum Value: 3.00
Collision Damage Factor:
Description:Collision Damage Multiplier Factor. 1 is normal damage. 2 is double damage in collisions. 0 is no damage during collisions.
Default Value: 1.00 Minimum Value: 0.00 Maximum Value: 10.00
Player Speed Factor:
Description:Player Speed Multiplier Factor. 1 is normal player speed. 2 is double player speed.
Default Value: 1.00 Minimum Value: 0.50 Maximum Value: 4.50
Life Extra Turrets:
Description:Extra Turret Slots. Allows life to build extra turrets.
Default Value: 0 Minimum Value: 0 Maximum Value: 10
Life Extra Ships:
Description:Extra Ship Slots. Allows life to build extra ships.
Default Value: 0 Minimum Value: 0 Maximum Value: 20
God Options[]
Clear Boss Mission Progress:
Description:Clear progress on the boss mission so you can replay it.
Star Color Mode:
Description:Graphical options for stars.
Options:
Normal: Default appearance of stars.
Cycling Slow: Cycles through colors constantly, slowly.
Cycling Fast: Cycles through colors constantly, quickly.
On Speed: Color of stars are dependent of their velocity.
Instant Spawn Mode:
Description:Instantly spawn objects near you with the 'Z', 'X', 'C', 'V' and 'B' keys.
Key Press: Spawns a single object per key press in a radius around your object.
Key Down: Spawns objects continuously while key is pressed in a radius around your object.
Key Press Shoot: Spawns a single object per key press directly ahead of the player relative to their velocity, moving in the same direction.
Key Down Shoot: Spawns objects continuously while key is pressed directly ahead of the player relative to their velocity, moving in the same direction.
Action Mode:
Description:'Absorb' is normal action. 'Fire Outwards' Shoots orbiting things when absorb pressed.
Options:
Absorb: Default.
Fire Outwards: When a key that commits an absorb action is pressed, those objects are instead ejected outward in the direction opposite the object they are orbiting.
Dark Matter:
Description:Select to respawn as a Dark Matter Asteroid and enter a dangerous new universe.
Note: Current map becomes populated with Dark Matter Asteroids, Planets, Stars, and Black Holes. A counter appears for how many Dark Matter objects the player has absorbed. 1 for Dark Matter Asteroids, 2 for Dark Matter Planets.